Hallo hier ist meine Anleitung zum Einbau der IVU Ticketbox von @IREgio612 in den WSW C2.

1.Füg alle Dateien in denn Bus ein.

1.B diese Anleitung wird mit dem Atron gemacht der standartmäßig im Wsw C2 dabei!

2.Lösche im TextTexturen bereich alles ab 13 bis Script-Texturen!
und füg diese ein bis Script-Texturen!

13
[texttexture]
ivu_textfeld_1
IVU_28Px
270
34
0
255
255
255

14
[texttexture]
ivu_textfeld_2
IVU_28Px
150
34
0
255
255
255

15
[texttexture]
ivu_textfeld_3
IVU_28Px
150
34
0
255
255
255

16
[texttexture_enh]
ivu_textfeld_4
IVU_28Px
275
68
0
255
255
255
1
0

17
[texttexture]
ivu_textfeld_5
IVU_28Px
150
34
0
255
255
255

18
[texttexture]
ivu_textfeld_6
IVU_28Px
150
34
0
255
255
255

19
[texttexture]
ivu_textfeld_7
IVU_28Px
150
34
0
255
255
255

20
[texttexture_enh]
ivu_textfeld_8
IVU_28Px
275
68
0
255
255
255
1
0

21
[texttexture]
ivu_textfeld_9
IVU_28Px
150
34
0
255
255
255

22
[texttexture]
ivu_textfeld_10
IVU_28Px
150
34
0
255
255
255

23
[texttexture]
ivu_textfeld_11
IVU_28Px
150
34
0
255
255
255

24
[texttexture_enh]
ivu_textfeld_12
IVU_28Px
275
68
0
255
255
255
1
0

25
[texttexture]
ivu_textfeld_13
IVU_28Px
150
34
0
255
255
255

26
[texttexture]
ivu_textfeld_14
IVU_28Px
150
34
0
255
255
255

27
[texttexture]
ivu_textfeld_15
IVU_28Px
150
34
0
255
255
255

28
[texttexture_enh]
ivu_textfeld_16
IVU_28Px
275
68
0
255
255
255
1
0

29
[texttexture]
ivu_textfeld_17
IVU_28Px
150
34
0
255
255
255

30
[texttexture]
ivu_textfeld_18
IVU_18Px_Bold
43
22
0
255
255
255

31
[texttexture]
ivu_textfeld_19
IVU_18Px_Bold
190
25
0
255
255
255

32
[texttexture]
ivu_textfeld_20
IVU_18Px_Bold
226
22
0
255
255
255

33
[texttexture]
ivu_textfeld_21
IVU_18Px_Bold
300
30
0
255
255
255

34
[texttexture]
ivu_textfeld_22
IVU_18Px_Bold
300
30
0
255
255
255

35
[texttexture]
ivu_textfeld_23
IVU_18Px_Bold
300
30
0
255
255
255

36
[texttexture]
ivu_textfeld_24
IVU_18Px_Bold
300
30
0
255
255
255

37
[texttexture]
ivu_textfeld_25
IVU_18Px_Bold
300
30
0
166
166
166

38
[texttexture_enh]
ivu_textfeld_26
IVU_18Px_Bold
150
66
0
255
255
255
2
0

39
[texttexture]
ivu_textfeld_27
IVU_18Px_Bold
120
22
0
255
255
255

40
[texttexture]
ivu_textfeld_28
IVU_18Px_Bold
200
22
0
255
255
255

41
[texttexture_enh]
ivu_textfeld_29
IVU_18Px_Bold
310
88
0
255
255
255
2
0

42
[texttexture]
ivu_textfeld_30
IVU_18Px_Bold
100
88
0
255
255
255

43
[texttexture]
ivu_textfeld_31
IVU_18Px_Bold
100
88
0
255
255
255

44
[texttexture]
ivu_textfeld_32
IVU_18Px_Bold
100
88
0
255
255
255

45
[texttexture]
ivu_textfeld_33
IVU_18Px_Bold
100
88
0
255
255
255

46
[texttexture]
ivu_textfeld_34
IVU_18Px_Bold
100
88
0
255
255
255

47
[texttexture]
ivu_textfeld_35
IVU_18Px_Bold
40
22
0
255
255
255

48
[texttexture]
ivu_textfeld_36
IVU_18Px
163
22
0
0
40
91

49
[texttexture]
ivu_textfeld_37
IVU_18Px
60
22
0
255
255
255

50
[texttexture]
ivu_textfeld_38
IVU_18Px_Bold
100
88
0
255
255
255

51
[texttexture]
ivu_textfeld_39
IVU_18Px_Bold
100
88
0
255
255
255

52
[texttexture]
ivu_textfeld_40
IVU_18Px_Bold
100
88
0
255
255
255

53
[texttexture]
ivu_textfeld_41
IVU_18Px_Bold
100
88
0
255
255
255

54
[texttexture]
ivu_textfeld_42
IVU_18Px_Bold
100
88
0
255
255
255

55
[texttexture]
ivu_textfeld_43
IVU_18Px_Bold
75
25
0
255
255
255

56
[texttexture_enh]
ivu_textfeld_44
IVU_18Px_Bold
75
25
0
255
255
255
1
0

57
[texttexture]
ivu_textfeld_45
IVU_18Px_Bold
135
22
0
255
255
255

58
[texttexture]
ivu_textfeld_46
IVU_18Px_Bold
135
22
0
255
255
255

59
[texttexture]
ivu_textfeld_47
IVU_18Px_Bold
135
22
0
255
255
255

60
[texttexture]
ivu_textfeld_48
IVU_18Px_Bold
135
22
0
255
255
255

61
[texttexture_enh]
ivu_textfeld_49
IVU_18Px_Bold
85
22
0
255
255
255
2
0

62
[texttexture_enh]
ivu_textfeld_50
IVU_18Px_Bold
85
22
0
255
255
255
2
0

63
[texttexture_enh]
ivu_textfeld_51
IVU_18Px_Bold
85
22
0
255
255
255
2
0

64
[texttexture_enh]
ivu_textfeld_52
IVU_18Px_Bold
85
22
0
255
255
255
2
0

65
[texttexture_enh]
ivu_textfeld_53
IVU_18Px_Bold
85
22
0
255
255
255
2
0

66
[texttexture]
ivu_textfeld_54
IVU_28Px_Stern
270
34
0
255
255
255

67
[texttexture]
ivu_textfeld_37
IVU_18Px
60
22
0
0
40
91

68
[texttexture_enh]
ivu_textfeld_55
IVU_18Px_Bold
226
22
0
255
255
255
1
0
69
[texttexture_enh]
ivu_textfeld_56
IVU_18Px_Bold
226
22
0
255
255
255
1
0

70
[texttexture_enh]
ivu_textfeld_57
IVU_18Px_Bold
226
22
0
255
255
255
1
0

71
[texttexture_enh]
ivu_textfeld_58
IVU_18Px_Bold
226
22
0
255
255
255
1
0

72
[texttexture_enh]
ivu_textfeld_59
IVU_18Px_Bold
226
22
0
255
255
255
1
0

73
[texttexture_enh]
ivu_textfeld_60
IVU_18Px_Bold
226
22
0
255
255
255
1
0

74
[texttexture_enh]
ivu_textfeld_61
IVU_18Px_Bold
226
22
0
255
255
255
1
0

75
[texttexture]
ivu_textfeld_62
IVU_18Px_Bold
232
66
0
0
0
0

3. Dann Such nach "Zahltisch Atron" falls es z.b die Ticketbox von Tarik ist einfach
 dann Ticketbox suchen. Lösch alles von "Atron" bis über "Durchgangssperre" und füg das ein.

###################################
###################################
IVU.ticket.box
###################################
###################################

[mesh]
Podest\Object.o3d

[illumination_interior]
0
1
2
3

[newanim]
origin_rot_x
-90
anim_trans
Daueranimation
0.1

[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
0.1

[newanim]
origin_trans
-0.09595
5.48076
1.69110
origin_rot_y
90
anim_rot
daueranimation
-28

[mesh]
IVU.ticket.box\Geraet.o3d

[animparent]
zahltisch

[mesh_ident]
IVU_ticketbox

[newanim]
origin_rot_x
-90
anim_trans
Daueranimation
0.1

[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
0.1

[newanim]
origin_trans
-0.09595
5.48076
1.69110
origin_rot_y
90
anim_rot
daueranimation
-28

[mesh]
IVU.ticket.box\eTicket_Icon.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_eTicket_toggle
	
[mesh]
IVU.ticket.box\LCD_Display.o3d

[animparent]
IVU_ticketbox

[matl]
IVU_Ticketbox_1.png
0

[matl_change]
IVU_Ticketbox_1.png
0
IVU_TB_Geraet_Zustand

[matl_item]

[matl_nightmap]
IVU_Ticketbox_1_Nightmap.png

[matl_freetex]
IVU_Ticketbox_1_Nightmap.png
IVU_eTicket_Lampe_Status

[mesh]
IVU.ticket.box\eTicket.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_eTicket_toggle

[visible]
IVU_eTicket
1

[mesh]
IVU.ticket.box\Display.o3d

[animparent]
IVU_ticketbox

[matl]
IVU_Display.png
0

[matl_freetex]
IVU_Display.png
IVU_Display

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[mesh]
IVU.ticket.box\Ladebalken.o3d

[visible]
IVU_ladebalken_aktiv
1

[animparent]
IVU_ticketbox

[matl]
IVU_Ladebalken.png
0

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[texcoordtransX]
IVU_ladebalken_position

[mesh]
IVU.ticket.box\Fehlermeldung_oben.o3d

[visible]
IVU_fehler_oben_aktiv
1

[mouseevent]
IVU_fehlermeldung

[animparent]
IVU_ticketbox

[matl]
IVU_Fehlermeldung_Balken_oben.png
0

[matl_freetex]
IVU_Fehlermeldung_Balken_oben.png
IVU_Fehlermeldung_Inhalt

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[mesh]
IVU.ticket.box\Fehlermeldung_unten.o3d

[visible]
IVU_fehler_unten_aktiv
1

[animparent]
IVU_ticketbox

[matl]
IVU_Fehlermeldung_Balken_oben.png
0

[matl_freetex]
IVU_Fehlermeldung_Balken_oben.png
IVU_Fehlermeldung_Inhalt_2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[mesh]
IVU.ticket.box\Fahrplanlage_Hintergrund.o3d

[visible]
IVU_fahrplanlage_aktiv
1

[animparent]
IVU_ticketbox

[matl]
IVU_Fahrplanzeit_Hintergrund.png
0

[matl_freetex]
IVU_Fahrplanzeit_Hintergrund.png
IVU_Fahrplanzeit_Hintergrund

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand


[mesh]
IVU.ticket.box\Kippschalter.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_kippschalter_on_off_switch

[newanim]
origin_from_mesh
origin_rot_x
-90
anim_rot
ivu_kippschalter_sw_pos
20
maxspeed
400

[mesh]
IVU.ticket.box\Glasscheibe_Scanner.o3d

[animparent]
IVU_ticketbox

[matl]
glas_dunkel.tga
0

[matl_alpha]
2

[matl_envmap]
envmap_unscharf.dds
0.5

[mesh]
IVU.ticket.box\Fahrschein.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Ticket_nehmen

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_rot
ivu_fahrschein_pos
45

###################################
Schaltflaechen
###################################

[mesh]
IVU.ticket.box\Schaltflaechen\SF_ITCS.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_ITCS

[visible]
SF_ITCS_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ticketing.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_Ticketing

[visible]
SF_Ticketing_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Service_Menue.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_Service_Menue

[visible]
SF_Service_Menue_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Unfallruf.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_Unfallruf

[visible]
SF_Unfallruf_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Durchsage.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_Durchsage

[visible]
SF_Durchsage_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ansagen_up.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_Ansage_up

[visible]
SF_Durchsage_up_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ansagen_down.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_Ansage_down

[visible]
SF_Durchsage_down_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ansage_1.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_Ans_1

[visible]
SF_Durchsage_1_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ansage_2.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_Ans_2

[visible]
SF_Durchsage_2_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ansage_3.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_Ans_3

[visible]
SF_Durchsage_3_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ansage_4.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_Ans_4

[visible]
SF_Durchsage_4_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ansage_5.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_Ans_5

[visible]
SF_Durchsage_5_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ansage_6.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_Ans_6

[visible]
SF_Durchsage_6_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_0.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_0

[visible]
SF_0_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_1.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_1

[visible]
SF_1_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_2.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_2

[visible]
SF_2_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_3.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_3

[visible]
SF_3_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_4.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_4

[visible]
SF_4_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_5.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_5

[visible]
SF_5_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_6.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_6

[visible]
SF_6_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_7.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_7

[visible]
SF_7_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_8.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_8

[visible]
SF_8_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_9.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_9

[visible]
SF_9_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_clear.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_clear

[visible]
SF_clear_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_enter.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_enter

[visible]
SF_enter_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

==============================================
KLEINES ZAHLENPAD FUER ZIELE

[mesh]
IVU.ticket.box\Schaltflaechen\SF_0_klein.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_0

[visible]
SF_0_klein_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_1_klein.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_1

[visible]
SF_1_klein_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_2_klein.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_2

[visible]
SF_2_klein_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_3_klein.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_3

[visible]
SF_3_klein_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_4_klein.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_4

[visible]
SF_4_klein_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_5_klein.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_5

[visible]
SF_5_klein_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_6_klein.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_6

[visible]
SF_6_klein_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_7_klein.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_7

[visible]
SF_7_klein_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_8_klein.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_8

[visible]
SF_8_klein_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_9_klein.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_9

[visible]
SF_9_klein_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_clear_klein.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_clear

[visible]
SF_clear_klein_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_enter_klein.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_enter

[visible]
SF_enter_klein_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2
==============================================

[mesh]
IVU.ticket.box\Schaltflaechen\SF_back.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_back

[visible]
SF_back_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_back_2.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_back

[visible]
SF_back_2_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_up.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_up

[visible]
SF_up_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_down.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_down

[visible]
SF_down_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_umlauf_waehlen.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Umlauf_waehlen

[visible]
SF_umlauf_waehlen_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_ziel_waehlen.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Ziel_waehlen

[visible]
SF_ziel_waehlen_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ticket_1.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_ticket_1

[visible]
SF_ticket_1_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
42

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ticket_2.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_ticket_2

[visible]
SF_ticket_2_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
43

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ticket_3.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_ticket_3

[visible]
SF_ticket_3_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
44

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ticket_4.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_ticket_4

[visible]
SF_ticket_4_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
45

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ticket_5.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_ticket_5

[visible]
SF_ticket_5_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
46

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ticket_6.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_ticket_6

[visible]
SF_ticket_6_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
50

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ticket_7.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_ticket_7

[visible]
SF_ticket_7_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
51

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ticket_8.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_ticket_8

[visible]
SF_ticket_8_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
52

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ticket_9.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_ticket_9

[visible]
SF_ticket_9_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
53

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ticket_10.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_ticket_10

[visible]
SF_ticket_10_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
54

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ticket_weiter.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_ticket_weiter

[visible]
SF_ticket_weiter_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ticket_back.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_ticket_back

[visible]
SF_ticket_back_vis
1

[matl]
IVU_Mod_01.png
0

[matl_lightmap]
IVU_Fahrplanzeit_Hintergrund.png
IVU_TB_Geraet_Zustand

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ticket_zuletzt.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_ticket_zuletzt

[visible]
SF_ticket_last_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ticket_drucken.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_ticket_drucken

[visible]
SF_ticket_drucken_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_back_3.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_back

[visible]
SF_back_3_vis
1

[matl]
IVU_Mod_01.png
0

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ticketing_Funktion.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_Ticketing_Funktion

[visible]
SF_tick_funkt_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Ticketing_Zwischensummen.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_Ticketing_Zwischensummen

[visible]
SF_tick_zwischens_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_schicht_beenden.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_schicht_beenden

[visible]
SF_schicht_beenden_vis
1

[matl]
IVU_Mod_01.png
0

[matl_freetex]
IVU_Mod_01.png
IVU_SF_Schicht_beenden

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[mesh]
IVU.ticket.box\Schaltflaechen\SF_abmelden_itcs.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_abmelden_itcs

[visible]
SF_abmelden_itcs_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_1.o3d

[animparent]
IVU_ticketbox

[visible]
SF_Kopf_1
1

[matl]
IVU_Icon_Kopfleiste.png
0

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[matl_freetex]
IVU_Icon_Kopfleiste.png
IVU_Kopfleiste_Icon_1

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_2.o3d

[animparent]
IVU_ticketbox

[visible]
SF_Kopf_2
1

[matl]
IVU_Icon_Kopfleiste.png
0

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[matl_freetex]
IVU_Icon_Kopfleiste.png
IVU_Kopfleiste_Icon_2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_3.o3d

[animparent]
IVU_ticketbox

[visible]
SF_Kopf_3
1

[matl]
IVU_Icon_Kopfleiste.png
0

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[matl_freetex]
IVU_Icon_Kopfleiste.png
IVU_Kopfleiste_Icon_3

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_4.o3d

[animparent]
IVU_ticketbox

[visible]
SF_Kopf_4
1

[matl]
IVU_Icon_Kopfleiste.png
0

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[matl_freetex]
IVU_Icon_Kopfleiste.png
IVU_Kopfleiste_Icon_4

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_5.o3d

[animparent]
IVU_ticketbox

[visible]
SF_Kopf_5
1

[matl]
IVU_Icon_Kopfleiste.png
0

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[matl_freetex]
IVU_Icon_Kopfleiste.png
IVU_Kopfleiste_Icon_5

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_6.o3d

[animparent]
IVU_ticketbox

[visible]
SF_Kopf_6
1

[matl]
IVU_Icon_Kopfleiste.png
0

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[matl_freetex]
IVU_Icon_Kopfleiste.png
IVU_Kopfleiste_Icon_6

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_7.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_eTicket_Daten_show

[visible]
SF_Kopf_7
1

[matl]
IVU_Icon_Kopfleiste.png
0

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[matl_freetex]
IVU_Icon_Kopfleiste.png
IVU_Kopfleiste_Icon_7

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_8.o3d

[animparent]
IVU_ticketbox

[visible]
SF_Kopf_8
1

[matl]
IVU_Icon_Kopfleiste.png
0

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[matl_freetex]
IVU_Icon_Kopfleiste.png
IVU_Kopfleiste_Icon_8

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_9.o3d

[animparent]
IVU_ticketbox

[visible]
SF_Kopf_9
1

[matl]
IVU_Icon_Kopfleiste.png
0

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[matl_freetex]
IVU_Icon_Kopfleiste.png
IVU_Kopfleiste_Icon_9

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_10.o3d

[animparent]
IVU_ticketbox

[visible]
SF_Kopf_10
1

[matl]
IVU_Icon_Kopfleiste.png
0

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[matl_freetex]
IVU_Icon_Kopfleiste.png
IVU_Kopfleiste_Icon_10

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Pause_beginnen.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_pause_start

[visible]
SF_pause_start_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Pause_beginnen_klein.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_pause_start_klein

[visible]
SF_pause_start_klein_vis
1

[matl]
IVU_Mod_01.png
0

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Dienst_beenden_klein.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_schicht_beenden_klein

[visible]
SF_dienst_beenden_klein_vis
1

[matl]
IVU_Mod_01.png
0

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Pause_beenden.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_Schaltflaeche_pause_ende

[visible]
SF_pause_ende_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Wegfuehren.o3d

[animparent]
IVU_ticketbox

[visible]
SF_wegfuehren_vis
1

[mouseevent]
IVU_Schaltflaeche_wegfuehren

[matl]
IVU_Mod_01.png
0

[matl_freetex]
IVU_Mod_01.png
IVU_SF_wegfuehren

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Wegfuehren_Infofeld.o3d

[animparent]
IVU_ticketbox

[visible]
SF_wegfuehren_infofeld_vis
1

[matl]
IVU_Wegefuehrung_Infofeld.png
0

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Razzia.o3d

[animparent]
IVU_ticketbox

[visible]
SF_razzia_vis
1

[mouseevent]
IVU_Schaltflaeche_razzia

[matl]
IVU_Mod_01.png
0

[matl_freetex]
IVU_Mod_01.png
IVU_SF_razzia

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Leitstelle.o3d

[animparent]
IVU_ticketbox

[visible]
SF_leitstelle_vis
1

[mouseevent]
IVU_Schaltflaeche_leitstelle

[matl]
IVU_Mod_01.png
0

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Busruf.o3d

[animparent]
IVU_ticketbox

[visible]
SF_busruf_vis
1

[mouseevent]
IVU_Schaltflaeche_busruf

[matl]
IVU_Mod_01.png
0

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[mesh]
IVU.ticket.box\Schaltflaechen\SF_PasInfo.o3d

[animparent]
IVU_ticketbox

[visible]
SF_pasinfo_vis
1

[mouseevent]
IVU_Schaltflaeche_pasinfo

[matl]
IVU_Mod_01.png
0

[matl_freetex]
IVU_Mod_01.png
IVU_SF_pasinfo

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Overhead_quitt.o3d

[animparent]
IVU_ticketbox

[visible]
SF_Overhead_quitt_vis
1

[mouseevent]
IVU_Overhead_quitt

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Overhead_2_quitt.o3d

[animparent]
IVU_ticketbox

[visible]
SF_Overhead_2_quitt_vis
1

[mouseevent]
IVU_Overhead_quitt

[matl]
transparent.dds
0

[matl_alpha]
2

###################################
Textfelder
###################################

[mesh]
IVU.ticket.box\Textfelder\TF_1.o3d

[animparent]
IVU_ticketbox

[visible]
TF_1_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
13

[mesh]
IVU.ticket.box\Textfelder\TF_1.o3d

[animparent]
IVU_ticketbox

[visible]
TF_50_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
66

[mesh]
IVU.ticket.box\Textfelder\TF_2.o3d

[animparent]
IVU_ticketbox

[visible]
TF_2_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
14

[mesh]
IVU.ticket.box\Textfelder\TF_3.o3d

[animparent]
IVU_ticketbox

[visible]
TF_3_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
15

[mesh]
IVU.ticket.box\Textfelder\TF_4.o3d

[animparent]
IVU_ticketbox

[visible]
TF_4_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
16

[mesh]
IVU.ticket.box\Textfelder\TF_5.o3d

[animparent]
IVU_ticketbox

[visible]
TF_5_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
17

[mesh]
IVU.ticket.box\Textfelder\TF_6.o3d

[animparent]
IVU_ticketbox

[visible]
TF_6_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
18

[mesh]
IVU.ticket.box\Textfelder\TF_7.o3d

[animparent]
IVU_ticketbox

[visible]
TF_7_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
19

[mesh]
IVU.ticket.box\Textfelder\TF_8.o3d

[animparent]
IVU_ticketbox

[visible]
TF_8_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
20

[mesh]
IVU.ticket.box\Textfelder\TF_9.o3d

[animparent]
IVU_ticketbox

[visible]
TF_9_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
21

[mesh]
IVU.ticket.box\Textfelder\TF_10.o3d

[animparent]
IVU_ticketbox

[visible]
TF_10_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
22

[mesh]
IVU.ticket.box\Textfelder\TF_11.o3d

[animparent]
IVU_ticketbox

[visible]
TF_11_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
23

[mesh]
IVU.ticket.box\Textfelder\TF_12.o3d

[animparent]
IVU_ticketbox

[visible]
TF_12_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
24

[mesh]
IVU.ticket.box\Textfelder\TF_13.o3d

[animparent]
IVU_ticketbox

[visible]
TF_13_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
25

[mesh]
IVU.ticket.box\Textfelder\TF_14.o3d

[animparent]
IVU_ticketbox

[visible]
TF_14_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
26

[mesh]
IVU.ticket.box\Textfelder\TF_15.o3d

[animparent]
IVU_ticketbox

[visible]
TF_15_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
27

[mesh]
IVU.ticket.box\Textfelder\TF_16.o3d

[animparent]
IVU_ticketbox

[visible]
TF_16_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
28

[mesh]
IVU.ticket.box\Textfelder\TF_17.o3d

[animparent]
IVU_ticketbox

[visible]
TF_17_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
29

[mesh]
IVU.ticket.box\Textfelder\TF_18.o3d

[animparent]
IVU_ticketbox

[visible]
TF_18_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
30

[mesh]
IVU.ticket.box\Textfelder\TF_19.o3d

[animparent]
IVU_ticketbox

[visible]
TF_19_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
31

[mesh]
IVU.ticket.box\Textfelder\TF_20.o3d

[animparent]
IVU_ticketbox

[visible]
TF_20_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
32

[mesh]
IVU.ticket.box\Textfelder\TF_21.o3d

[animparent]
IVU_ticketbox

[visible]
TF_21_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
33

[mesh]
IVU.ticket.box\Textfelder\TF_22.o3d

[animparent]
IVU_ticketbox

[visible]
TF_22_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
34

[mesh]
IVU.ticket.box\Textfelder\TF_23.o3d

[animparent]
IVU_ticketbox

[visible]
TF_23_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
35

[mesh]
IVU.ticket.box\Textfelder\TF_24.o3d

[animparent]
IVU_ticketbox

[visible]
TF_24_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
36

[mesh]
IVU.ticket.box\Textfelder\TF_25.o3d

[animparent]
IVU_ticketbox

[visible]
TF_25_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
37

[mesh]
IVU.ticket.box\Textfelder\TF_26.o3d

[animparent]
IVU_ticketbox

[visible]
TF_26_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
38

[mesh]
IVU.ticket.box\Textfelder\TF_27.o3d

[animparent]
IVU_ticketbox

[visible]
TF_27_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
39

[mesh]
IVU.ticket.box\Textfelder\TF_28.o3d

[animparent]
IVU_ticketbox

[visible]
TF_28_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
40

[mesh]
IVU.ticket.box\Textfelder\TF_29.o3d

[animparent]
IVU_ticketbox

[visible]
TF_29_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
41

=============================================================
|| Die Textfelder 30 bis 34 sind die Ticketschaltflaechen! ||
=============================================================

[mesh]
IVU.ticket.box\Textfelder\TF_35.o3d

[animparent]
IVU_ticketbox

[visible]
TF_35_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
47

[mesh]
IVU.ticket.box\Textfelder\TF_36.o3d

[mouseevent]
IVU_ticket_drucken

[animparent]
IVU_ticketbox

[visible]
TF_36_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
48

[mesh]
IVU.ticket.box\Textfelder\TF_37.o3d

[animparent]
IVU_ticketbox

[visible]
TF_37_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
49

[mesh]
IVU.ticket.box\Textfelder\TF_37.o3d

[animparent]
IVU_ticketbox

[visible]
TF_52_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
67

[mesh]
IVU.ticket.box\Textfelder\TF_38.o3d

[animparent]
IVU_ticketbox

[mouseevent]
IVU_fahrtnummer_umlaufnummer

[visible]
TF_38_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
55

[mesh]
IVU.ticket.box\Textfelder\TF_39.o3d

[animparent]
IVU_ticketbox

[visible]
TF_39_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
56

[mesh]
IVU.ticket.box\Textfelder\TF_40.o3d

[animparent]
IVU_ticketbox

[visible]
TF_40_vis
1

[matl]
IVU_Haltestellen_4.png
0

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[matl_freetex]
IVU_Haltestellen_4.png
IVU_Haltestellenanzahl_Display

[mesh]
IVU.ticket.box\Textfelder\TF_41.o3d

[animparent]
IVU_ticketbox

[visible]
TF_41_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
57

[mesh]
IVU.ticket.box\Textfelder\TF_42.o3d

[animparent]
IVU_ticketbox

[visible]
TF_42_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
58

[mesh]
IVU.ticket.box\Textfelder\TF_43.o3d

[animparent]
IVU_ticketbox

[visible]
TF_43_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
59

[mesh]
IVU.ticket.box\Textfelder\TF_44.o3d

[animparent]
IVU_ticketbox

[visible]
TF_44_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
60

[mesh]
IVU.ticket.box\Textfelder\TF_45.o3d

[animparent]
IVU_ticketbox

[visible]
TF_45_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
61

[mesh]
IVU.ticket.box\Textfelder\TF_46.o3d

[animparent]
IVU_ticketbox

[visible]
TF_46_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
62

[mesh]
IVU.ticket.box\Textfelder\TF_47.o3d

[animparent]
IVU_ticketbox

[visible]
TF_47_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
63

[mesh]
IVU.ticket.box\Textfelder\TF_48.o3d

[animparent]
IVU_ticketbox

[visible]
TF_48_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
64

[mesh]
IVU.ticket.box\Textfelder\TF_49.o3d

[animparent]
IVU_ticketbox

[visible]
TF_49_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
65

[mesh]
IVU.ticket.box\Textfelder\TF_50.o3d

[animparent]
IVU_ticketbox

[visible]
TF_51_vis
1

[matl]
IVU_Informationen_4.png
0

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[matl_freetex]
IVU_Informationen_4.png
IVU_Information_Anzahl_Display

[mesh]
IVU.ticket.box\Textfelder\TF_51.o3d

[animparent]
IVU_ticketbox

[visible]
TF_53_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
68

[mesh]
IVU.ticket.box\Textfelder\TF_52.o3d

[animparent]
IVU_ticketbox

[visible]
TF_54_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
69

[mesh]
IVU.ticket.box\Textfelder\TF_53.o3d

[animparent]
IVU_ticketbox

[visible]
TF_55_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
70

[mesh]
IVU.ticket.box\Textfelder\TF_54.o3d

[animparent]
IVU_ticketbox

[visible]
TF_56_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
71

[mesh]
IVU.ticket.box\Textfelder\TF_55.o3d

[animparent]
IVU_ticketbox

[visible]
TF_57_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
72

[mesh]
IVU.ticket.box\Textfelder\TF_56.o3d

[animparent]
IVU_ticketbox

[visible]
TF_58_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
73

[mesh]
IVU.ticket.box\Textfelder\TF_57.o3d

[animparent]
IVU_ticketbox

[visible]
TF_59_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
74

[mesh]
IVU.ticket.box\Textfelder\TF_58.o3d

[animparent]
IVU_ticketbox

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
75

[mesh]
IVU.ticket.box\Textfelder\TF_59.o3d

[animparent]
IVU_ticketbox

[visible]
TF_60_vis
1

[matl]
transparent.dds
0

[matl_alpha]
2

[matl_lightmap]
DisplayText.tga
IVU_TB_Geraet_Zustand

[useTextTexture]
13

========================================================================
|| Die folgenden Schaltflaechen muessen unter den Textfeldern stehen, ||
|| damit diese anklickbar sein können.                                ||
========================================================================

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Hst_0.o3d

[animparent]
IVU_ticketbox

[mouseevent]
sf_hst_0

[visible]
sf_hst_0
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Hst_1.o3d

[animparent]
IVU_ticketbox

[mouseevent]
sf_hst_1

[visible]
sf_hst_1
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Hst_2.o3d

[animparent]
IVU_ticketbox

[mouseevent]
sf_hst_2

[visible]
sf_hst_2
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Hst_3.o3d

[animparent]
IVU_ticketbox

[mouseevent]
sf_hst_3

[visible]
sf_hst_3
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Hst_4.o3d

[animparent]
IVU_ticketbox

[mouseevent]
sf_hst_4

[visible]
sf_hst_4
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Hst_5.o3d

[animparent]
IVU_ticketbox

[mouseevent]
sf_hst_5

[visible]
sf_hst_5
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Routenauswahl_1.o3d

[animparent]
IVU_ticketbox

[mouseevent]
sf_route_1

[visible]
sf_route_1
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Routenauswahl_2.o3d

[animparent]
IVU_ticketbox

[mouseevent]
sf_route_2

[visible]
sf_route_2
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Routenauswahl_3.o3d

[animparent]
IVU_ticketbox

[mouseevent]
sf_route_3

[visible]
sf_route_3
1

[matl]
transparent.dds
0

[matl_alpha]
2

[mesh]
IVU.ticket.box\Schaltflaechen\SF_Routenauswahl_4.o3d

[animparent]
IVU_ticketbox

[mouseevent]
sf_route_4

[visible]
sf_route_4
1

[matl]
transparent.dds
0

[matl_alpha]
2

4. Speicher die Model.cfg ab und geh in denn Ordner "Script".

5. Dort Öffnest du die "W16_Main".

6.Im Bereich {init} Löschst du dann diese sachen im Berich {init}

	(M.L.atron_init)
	(M.L.ibis_init)

Und fügst diese im Bereich {init} ganz oben ein.

(M.L.IVU_Ticketbox_init)

7. Im Bereich {frame} Löschtst du diese Dateien

	(M.L.atron_frame)
	(M.L.ibis_frame)

Und fügst diese im Breich {frame} ganz oben ein.

   1 (S.L.Daueranimation)
    (M.L.IVU_Ticketbox_frame)

8. Speichere die Datei!

9. Jetzt gehst du in denn "Sound" Ordner und öffnest die "Sound_W17_main.cfg" (Gelengbus)
oder die "Sound_W16.cfg" (Solo Bus) und Gehst nach Ganz unten und fügst das ein.

#############################################
IVU
#############################################

[sound]
IVU_Ticket_print.wav
1

[noloop]

[3d]
-0.5
5.32
1.34
0.5

[trigger]
IVU_ticket_print

[sound]
IVU_piep_ton.wav
1

[noloop]

[3d]
-0.5
5.32
1.34
0.5

[trigger]
IVU_piep

[sound]
IVU_piep_error.wav
1

[noloop]

[3d]
-0.5
5.32
1.34
0.5

[trigger]
IVU_piep_error

[sound]
IVU_piep_abfahrt.wav
1

[noloop]

[3d]
-0.5
5.32
1.34
0.5

[trigger]
IVU_piep_abfahrt

[sound]
IVU_eTicket_Kontrolle.wav
1

[noloop]

[3d]
-0.5
5.32
1.34
0.5

[trigger]
IVU_eticket_controll

[sound]
IVU_Durchsage_1.wav
1

[noloop]

[3d]
-0.5
5.32
1.34
0.5

[trigger]
IVU_Durchsage_1

[sound]
IVU_Durchsage_2.wav
1

[noloop]

[3d]
-0.5
5.32
1.34
0.5

[trigger]
IVU_Durchsage_2

[sound]
IVU_Durchsage_3.wav
1

[noloop]

[3d]
-0.5
5.32
1.34
0.5

[trigger]
IVU_Durchsage_3

[sound]
IVU_Durchsage_4.wav
1

[noloop]

[3d]
-0.5
5.32
1.34
0.5

[trigger]
IVU_Durchsage_4

[sound]
IVU_Durchsage_5.wav
1

[noloop]

[3d]
-0.5
5.32
1.34
0.5

[trigger]
IVU_Durchsage_5

[sound]
IVU_Durchsage_6.wav
1

[noloop]

[3d]
-0.5
5.32
1.34
0.5

[trigger]
IVU_Durchsage_6

[sound]
IVU_Durchsage_7.wav
1

[noloop]

[3d]
-0.5
5.32
1.34
0.5

[trigger]
IVU_Durchsage_7

[sound]
IVU_Durchsage_8.wav
1

[noloop]

[3d]
-0.5
5.32
1.34
0.5

[trigger]
IVU_Durchsage_8

[sound]
IVU_Durchsage_9.wav
1

[noloop]

[3d]
-0.5
5.32
1.34
0.5

[trigger]
IVU_Durchsage_9

[sound]
IVU_Durchsage_10.wav
1

[noloop]

[3d]
-0.5
5.32
1.34
0.5

[trigger]
IVU_Durchsage_10

[sound]
IVU_Durchsage_11.wav
1

[noloop]

[3d]
-0.5
5.32
1.34
0.5

[trigger]
IVU_Durchsage_11

10. Speichere die Datei 

11. jetzt Öffnest du die "WSW16.BUS/WSW17_main.BUS" und Lösch im Bereich [varnamelist] diese Dateien.

script\W16_ticketprinter_varlist.txt
script\W16_ibis_varlist.txt

und Fügst das dafür ein

script\IVU_varlist.txt

jetzt musst du noch die zahl von 23 auf 22 machen

Bei [stringvarnamelist] Lösch diese Dateien

script\W16_ticketprinter_stringvarlist.txt

und füg die ein.

script\IVU_stringvarlist.txt

im Bereich [script] Lösch diese Dateien

script\W16_ticketprinter.osc
script\W16_ibis.osc

und füg diese ein. Und Ändere die Zahl von 26 auf 25

script\IVU_Ticketbox.osc

Bei [constfile] Lösch diese Dateien

script\W16_ticketprinter_constfile.txt
script\W16_ibis_constfile.txt

Und füg diese ein. Und Ändere die Zahl von 19 auf 18

script\IVU_constfile.txt

JETZT NUR DER GELENGBUS TRAILER BEIM SOLO BITTE DIE DATEI ABSPEIERN SOWOHL AUCH DENN VORDERWAGEN
DES C2G!

12.Dann Speicher die Datei ab! und geh in denn Trailer in die "WSW17_trail.BUS" und Öffne diese.

13. und Lösch im Bereich [varnamelist] diese Dateien.

script\W16_ticketprinter_varlist.txt
script\W16_ibis_varlist.txt

und Fügst das dafür ein

script\IVU_varlist.txt

jetzt musst du noch die zahl von 23 auf 22 machen

Bei [stringvarnamelist] Lösch diese Dateien

script\W16_ticketprinter_stringvarlist.txt

und füg die ein.

script\IVU_stringvarlist.txt

Bei [constfile] Lösch diese Dateien

script\W16_ticketprinter_constfile.txt
script\W16_ibis_constfile.txt

Und füg diese ein. Und Ändere die Zahl von 19 auf 18

script\IVU_constfile.txt

14. Jetzt Speichere die Datei bei Fragen Helfe nartürlich Viel Spaß und Gute Fahrt!